04-26-2012 01:58 PM
04-26-2012 02:37 PM
I loved the first Crysis. I thought the gameplay more than anything was what made the game stand out for me. Still one of my all time favorites. Then Crysis 2 came along and shat on all of that.
04-26-2012 06:41 PM
Crysis 2 was still okay. Decent basis, not so decent execution. The trailer makes it blatantly obvious that it's just Crysis 2 with overgrowth and a shitty bow instead of a gun, which is retarded.
04-27-2012 01:48 AM
Ya know.. I wanted to say the same thing. Why is it that for some reason a lot of games do stuff like work a bow or a crossbow into the mix of weapons like this is something common.. or like it is something new and practical to use. I'm a hunter. I use a bow for one reason and it is not because I have to. Challenge. There is really no practical reason other than challenge for a hunter to use a bow. Of course some places have laws that are bow only.. but as for as millitary usage.. zombie fights.. conflicts of any source. A good stiff club is a better weapon than a friggen bow.
04-27-2012 02:25 AM - edited 04-27-2012 02:26 AM
It's one of my biggest pet-peeves. Bows and knives = insta-kills. Bullets and explosives = walk it off. F*cking hell, where is the semblance of logic in any of this?
04-27-2012 04:37 PM
You know what I would like to see if these people are so insistant on bow usage. I want to see a string break and put your characters eye out from lack of maintanance. Or how about a crossbow explode in a million pieces if it experiences and impact while loaded. Oohh ooh.. I know. How about you fall out of a building or tree because you where very stupidily trying to shoot a bow from an elivated location without a harness. That would be some funny crap.
Or how about some cool one shot kills like this.
04-30-2012 05:59 PM
I'm with Synch. Crysis can be called a "good" game. Some aspect were great. Crysis 2 lost some of that and felf like too many other boaters who got got harpoons stuck up their asses. I suspect that Crysis 3 may blend even more. I love shooters and there doesn't appear to be many good ones on the horizon, so I'll play it.
Sadly, it doesn't take much to make a great shooter with addictive multiplayer that has tons of staying power. People have lost site of the simplicity that makes shooters so damn fun to play. That's why we turn to stuff like HL2DM and FEAR Combat even after all these years. Put is in some cool environments and let us shoot each other. Whoever kills the most wins. The rest can go to hell. Don't get me wrong, I love my tactical warfare stuff. But people have almost completely steered away from traditional deathmatch. That's sad.
05-01-2012 02:54 AM
Honestly.. having had the chance to see deathmatch in competition first hand.. I know where some things have gone wrong and a lot of the reasons why. One reason is gear is outweighing skill. In the old days in DMs infancy.. everyone pretty much had similar gear. PCs had few mouse and keyboard selections, and the array of processors and video cards was limited. Pretty much anyone who had the specs enough to run the game.. was just as evenly matched as you in terms of gear. The game was all about skill. Now.. pfft. He who has the most expensive toys wins. Even in the console world.. Oh I'm not fast enough because my skill is shit.. but I have a bigger pocket book so I will buy this modded controller to make me shoot faster than even the most skilled player. The tactical elements still suffer.. but not as much as just pointing and shooting
05-01-2012 08:28 PM - edited 05-01-2012 08:29 PM
Yeah, most hardware that supposedly increases your skill is a load of BS. The best BF3 player I personally know of uses a Microsoft Intellimouse Explorer 3.0.